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	<title>Azure Flame Reloaded &#187; Mai-HiME</title>
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	<description>Fat cats make anime better</description>
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		<title>Mai-HiME the RPG: Episode 9</title>
		<link>http://azureflame.dasaku.net/2007/03/08/mai-hime-the-rpg-episode-9/</link>
		<comments>http://azureflame.dasaku.net/2007/03/08/mai-hime-the-rpg-episode-9/#comments</comments>
		<pubDate>Thu, 08 Mar 2007 09:00:23 +0000</pubDate>
		<dc:creator>Karura</dc:creator>
				<category><![CDATA[Mai-HiME: the RPG]]></category>
		<category><![CDATA[Mai-HiME]]></category>

		<guid isPermaLink="false">http://azureflame.ikimashou.net/?p=215</guid>
		<description><![CDATA[Apologies to everyone who has been waiting for the next instalment of this RPG; it wasn’t that the project had died, but rather that I fell into a combination of being busy with other things and feeling little enthusiasm for this particular episode of the anime. I also wanted to put in an ambitious stealth [...]]]></description>
			<content:encoded><![CDATA[<p>Apologies to everyone who has been waiting for the next instalment of this RPG; it wasn’t that the project had died, but rather that I fell into a combination of being busy with other things and feeling little enthusiasm for this particular episode of the anime. I also wanted to put in an ambitious stealth section where the player had to dodge lasers, fight dogs and avoid guards, but I’m afraid that became something of an insurmountable hurdle for someone of my skill and so it had to be abandoned until the Director’s Cut edition.  <span id="more-215"></span></p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;                                                  --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-1.jpg" alt="" /><!--[endif]--><br />
The episode begins…I almost forgot to delete Kazuya from the classroom, but as you can see here, his desk is now empty.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-2.jpg" alt="" width="450" height="357" /><!--[endif]--><br />
Chie discusses the latest gossip, from main character dating to speculation over Akane and Kazuya’s disappearance. The simplicity of this tileset can be attributed to the fact that I made it myself.</p>
<p><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-3.jpg" alt="" /><br />
Another home made tileset cobbled together from anime screencaps and RPG Maker defaults plays host to what is probably the most amusing scene in the episode.</p>
<p><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-4.jpg" alt="" /><br />
I initially tried to make my own tileset for this scene as well, but when I cast my eye upon the disastrous result I resolved to stick with the defaults.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-5.jpg" alt="" /><br />
<!--[endif]-->Away from the party, Natsuki starts to strip.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-6.jpg" alt="" /><br />
<!--[endif]-->Hands up who didn’t see that coming.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-7.jpg" alt="" /><br />
<!--[endif]-->Takeda gets knocked out, and Natsuki gets another party member.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-8.jpg" alt="" /><br />
<!--[endif]-->Taking a boat out to an island reveals that the floating above lifeboat problem is still in evidence.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-9.jpg" alt="" /><br />
<!--[endif]-->It’s far from perfect, but I quite like this map.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-10.jpg" alt="" /><br />
<!--[endif]-->This facility was originally going to be home to the stealth events, but now it is just this one dull room.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-11.jpg" alt="" /><br />
<!--[endif]-->Natsuki reveals that the reason for coming to her mother’s old office was to pick up a plush dog.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-12.jpg" alt="" /><br />
<!--[endif]-->In the anime, the girls surrender themselves to police custody at this point, but since the episode has been rather dull up to now, I decided a little artistic licence was in order.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-13.jpg" alt="" /><br />
<!--[endif]-->Not the greatest battle graphic, but it was that or a side view of him bending over.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-14.jpg" alt="" /><br />
<!--[endif]-->Natsuki explains what happened in the anime version.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-15.jpg" alt="" /><br />
<!--[endif]-->Even though I changed the plot, the end result of the girls getting stranded on a mountain road remains the same.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-16.jpg" alt="" /><br />
<!--[endif]-->This one’s for the fanboys.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-17.jpg" alt="" /><br />
<!--[endif]-->Poor Natsuki.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://i6.photobucket.com/albums/y242/pinkcat1982/HiME-RPG/himerpg9-18.jpg" alt="" /><br />
<!--[endif]-->Next episode: Cooking Wars.</p>
]]></content:encoded>
			<wfw:commentRss>http://azureflame.dasaku.net/2007/03/08/mai-hime-the-rpg-episode-9/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Mai-HiME the RPG: Episode 8</title>
		<link>http://azureflame.dasaku.net/2006/12/13/mai-hime-the-rpg-episode-8/</link>
		<comments>http://azureflame.dasaku.net/2006/12/13/mai-hime-the-rpg-episode-8/#comments</comments>
		<pubDate>Wed, 13 Dec 2006 17:04:48 +0000</pubDate>
		<dc:creator>Karura</dc:creator>
				<category><![CDATA[Mai-HiME: the RPG]]></category>
		<category><![CDATA[Mai-HiME]]></category>

		<guid isPermaLink="false">http://azureflame.ikimashou.net/?p=514</guid>
		<description><![CDATA[The eighth episode is finally here, and with it I’ve made some changes to the game. The default font for the game has been changed to the more attractive Palatino Linotype, the ‘Even Better Weather’ script from Creation Asylum has been added, and I’ve tinkered with the battle system to remove the Fight/Escape menu (pointless [...]]]></description>
			<content:encoded><![CDATA[<p>The eighth episode is finally here, and with it I’ve made some changes to the game. The default font for the game has been changed to the more attractive Palatino Linotype, the ‘Even Better Weather’ script from Creation Asylum has been added, and I’ve tinkered with the battle system to remove the Fight/Escape menu (pointless since escape is permanently disabled in this game) and replace the EXP/Gold screen with a simple ‘Victory is Yours’ message (EXP and Gold are also irrelevant in the game).<span id="more-514"></span></p>
<p class="MsoNormal">The Child summoning system is also undergoing an overhaul; the current system allows a HiME to dismiss the other party members and fight alongside her Child instead. There are a few issues with this system at the moment, which I will list below.</p>
<p class="MsoNormal" style="margin-left:39.75pt;text-indent:-18pt;"><!--[if !supportLists]--><span style="font-family: Symbol;"><span>·<span> </span></span></span><!--[endif]--><span dir="ltr">To limit the number of turns a Child can remain, it is summoned with a Poison-like status that slowly drains its HP; ideally, I’d like to replace this a stamina bar or make it an SP cost per turn like dragon transformations in Breath of Fire 4.</span></p>
<p class="MsoNormal" style="margin-left:39.75pt;text-indent:-18pt;"><!--[if !supportLists]--><span style="font-family: Symbol;"><span>·<span> </span></span></span><!--[endif]--><span dir="ltr">Items can be used on or by the Child; I’d prefer it if they could not use or be targeted by items.</span></p>
<p class="MsoNormal" style="margin-left:39.75pt;text-indent:-18pt;"><!--[if !supportLists]--><span style="font-family: Symbol;"><span>·<span> </span></span></span><!--[endif]--><span dir="ltr">After battle, the party has to be manually reverted to normal, which is possible but tedious, and would be more problematic in a real RPG.</span></p>
<p class="MsoNormal">I’ve yet to encounter any scripts that could help with these issues, but if anyone happens to know of some, please let me know.</p>
<p class="MsoNormal">Anyway, without further ado, let’s stop talking about what I can’t achieve and move on to what I have actually done. Also, before I forget, thanks to everyone who&#8217;s left feedback and positive comments on the game so far.</p>
<p class="MsoNormal"><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-0.jpg" alt="himerpg8-0.jpg" /><br />
Akane and Kazuya visit the Fuuka anniversary celebrations.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-1.jpg" alt="himerpg8-1.jpg" /><br />
Mikoto is there too.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-2.jpg" alt="himerpg8-2.jpg" /><br />
Miyu, on the other hand, must wait outside the church.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-3.jpg" alt="himerpg8-3.jpg" /><br />
Akane has high hopes about her future prospects.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-4.jpg" alt="himerpg8-4.jpg" /><br />
Mai agrees to help move some desks.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-5.jpg" alt="himerpg8-5.jpg" /><br />
Tate starts teasing Mai.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-6.jpg" alt="himerpg8-6.jpg" /><br />
Unsurprisingly, she doesn’t take well to it.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-7.jpg" alt="himerpg8-7.jpg" /><br />
Mai falls through a hole in the floor, and the others soon follow.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-8.jpg" alt="himerpg8-8.jpg" /><br />
Akane reveals that she too is a HiME.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-9.jpg" alt="himerpg8-9.jpg" /><br />
Akane and Harry fight an Orphan; for obvious reasons, the HiME and Child cannot be to scale.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-10.jpg" alt="himerpg8-10.jpg" /><br />
A mysterious cave- where better to ask someone out?</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-11.jpg" alt="himerpg8-11.jpg" /><br />
For a sick boy, Takumi can run fast…Tate is supposed to be keeping up with him but this scene still needs tweaking.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-12.jpg" alt="himerpg8-12.jpg" /><br />
Mai fights the Orphan.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-13.jpg" alt="himerpg8-13.jpg" /><br />
Once again, Tate and Takumi are kept in the dark about Mai’s powers.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-14.jpg" alt="himerpg8-14.jpg" /><br />
The Orphan may have been defeated, but Akane is not out of danger yet.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-15.jpg" alt="himerpg8-15.jpg" /><br />
Veterans of the anime will know that Akane cannot win this battle…after five turns, poor Harry goes up in green flames. I named Miyu’s killer attack R-Blade in homage to KOS-MOS of Xenosaga.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-16.jpg" alt="himerpg8-16.jpg" /><br />
With the loss of Harry, Kazuya turns into green sparkles.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-17.jpg" alt="himerpg8-17.jpg" /><br />
Nagi explains what just happened.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg8-18.jpg" alt="himerpg8-18.jpg" /><br />
Mai and the others get out of the caves just in time to watch a fireworks display.</p>
<p class="MsoNormal">Next episode: sand, sea, swimsuits&#8230;and the challenge of making a beach episode interesting.</p>
]]></content:encoded>
			<wfw:commentRss>http://azureflame.dasaku.net/2006/12/13/mai-hime-the-rpg-episode-8/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Mai-HiME the RPG: Episode 7</title>
		<link>http://azureflame.dasaku.net/2006/12/03/mai-hime-the-rpg-episode-7/</link>
		<comments>http://azureflame.dasaku.net/2006/12/03/mai-hime-the-rpg-episode-7/#comments</comments>
		<pubDate>Sun, 03 Dec 2006 19:53:17 +0000</pubDate>
		<dc:creator>Karura</dc:creator>
				<category><![CDATA[Mai-HiME: the RPG]]></category>
		<category><![CDATA[Mai-HiME]]></category>

		<guid isPermaLink="false">http://azureflame.ikimashou.net/?p=1127</guid>
		<description><![CDATA[It was something of a disappointment to find that anime episode seven wasn’t as good as imagined; the episode that introduced Nao wasn’t exactly poor, but as far as RPG material goes, it wasn’t the best I had to work with. The result- a lot of fiddly and troublesome scenes that took an age to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://azureflame.wordpress.com/files/2006/12/damn-you-rpgxp.jpg" alt="damn-you-rpgxp.jpg" /></p>
<p class="MsoNormal">It was something of a disappointment to find that anime episode seven wasn’t as good as imagined; the episode that introduced Nao wasn’t exactly poor, but as far as RPG material goes, it wasn’t the best I had to work with. The result- a lot of fiddly and troublesome scenes that took an age to complete (and if I’m perfectly honest, still contain a few bugs).<span id="more-1127"></span></p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;                                                  --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-1.jpg" alt="himerpg7-1.jpg" /><br />
Mikoto heads into town to search for Ani-ue, only to end up encountering Nao and one of her dates.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-2.jpg" alt="himerpg7-2.jpg" /><br />
Nao’s date is more than a little surprised when Julia shows up.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-3.jpg" alt="himerpg7-3.jpg" /><br />
I’m afraid this isn’t a battle that the player can actually participate in; in fact, it ends right after this message.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-4.jpg" alt="himerpg7-4.jpg" /><br />
The next day, Mikoto is scolded by Mai.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-5.jpg" alt="himerpg7-5.jpg" /><br />
This scene is somewhat amusing in that all the characters relentlessly march across the screen in unison before building up on the right hand side. Needless to say, I will have to adjust this.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-6.jpg" alt="himerpg7-6.jpg" /><br />
Midori and Youko reunite, causing all kinds of speculation from HARD YURI fans.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-7.jpg" alt="himerpg7-7.jpg" /><br />
At lunchtime, the upcoming anniversary celebrations are discussed.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-8.jpg" alt="himerpg7-8.jpg" /><br />
Mikoto angsts to Nao about how Mai treats her like a child.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-9.jpg" alt="himerpg7-9.jpg" /><br />
Tate tries to get Mai to take Shiho shopping.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-10.jpg" alt="himerpg7-10.jpg" /><br />
Even though Mai refuses, Nagi tells her it is important to the plot that she goes to the shopping district.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-11.jpg" alt="himerpg7-11.jpg" /><br />
Mai angsts about the fact that Mikoto is missing, whilst Akane is worried that she won’t have her dialogue memorised in time for episode eight.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-12.jpg" alt="himerpg7-12.jpg" /><br />
After work, Mai searches for Mikoto.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-13.jpg" alt="himerpg7-13.jpg" /><br />
Nao persuades Mikoto to pick up a guy for a date with Julia.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-14.jpg" alt="himerpg7-14.jpg" /><br />
Mai and Natsuki stumble upon Mikoto’s activities and decide to tail her.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-15.jpg" alt="himerpg7-15.jpg" /><br />
Mai and Natsuki confront Nao.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-16.jpg" alt="himerpg7-16.jpg" /><br />
Natsuki finds herself at odds with Nao, and initiates another battle where the player cannot do anything (a different battle background will appear in the final version).</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-17.jpg" alt="himerpg7-17.jpg" /><br />
Midori arrives and breaks up the fight.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-18.jpg" alt="himerpg7-18.jpg" /><br />
Nagi appears to put a stop to anything that would ruin the plot. Midori should be in this scene, and has since been added.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-19.jpg" alt="himerpg7-19.jpg" /><br />
Nao decides to make a dramatic exit.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-20.jpg" alt="himerpg7-20.jpg" /><br />
Thanks to Nao, the whole place has collapsed, but luckily Reito appears in time to save Mikoto.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-21.jpg" alt="himerpg7-21.jpg" /><br />
Mai visits Mashiro in order to properly take up her role as the destined main character.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/12/himerpg7-22.jpg" alt="himerpg7-22.jpg" /><br />
Next time: Akane.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Mai-HiME the RPG: Episode 6</title>
		<link>http://azureflame.dasaku.net/2006/11/23/mai-hime-the-rpg-episode-6/</link>
		<comments>http://azureflame.dasaku.net/2006/11/23/mai-hime-the-rpg-episode-6/#comments</comments>
		<pubDate>Thu, 23 Nov 2006 10:33:56 +0000</pubDate>
		<dc:creator>Karura</dc:creator>
				<category><![CDATA[Mai-HiME: the RPG]]></category>
		<category><![CDATA[Mai-HiME]]></category>

		<guid isPermaLink="false">http://azureflame.ikimashou.net/?p=819</guid>
		<description><![CDATA[Episode six turned out to be a particularly complex one to create; not only did Midori have to be transformed into a playable character, but every scene seemed to require some trick or another. Oddly enough, the section that required the most work was the seemingly simplistic ‘rocks falling in a cave’ event towards the [...]]]></description>
			<content:encoded><![CDATA[<p>Episode six turned out to be a particularly complex one to create; not only did Midori have to be transformed into a playable character, but every scene seemed to require some trick or another. Oddly enough, the section that required the most work was the seemingly simplistic ‘rocks falling in a cave’ event towards the end- it took me all evening to create the perfect falling rock animation and then dig out my old first year computing lab skills to get it looping correctly (even now, I’m not entirely satisfied with it, but that’s probably more to do with the limitations of RPG Maker than anything else).<span id="more-819"></span></p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;                                                  --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-1.jpg" alt="himerpg6-1.jpg" /><br />
Tate meets Shiho on the way to school.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-2.jpg" alt="himerpg6-2.jpg" /><br />
Tate and Shiho enlist Mai, Mikoto and Takumi’s assistance for a wedding being held at the shrine over the weekend.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-3.jpg" alt="himerpg6-3.jpg" /><br />
Jin (correct me if I’m wrong, but I think that was his name) puts Mai and the others to work.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-4.jpg" alt="himerpg6-4.jpg" /><br />
Once the coast is clear, Midori decides to investigate the storeroom. I’m still having a few issues with timing for this scene, but they should be worked out by the final release.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-5.jpg" alt="himerpg6-5.jpg" /><br />
As luck would have it, Mai comes along and locks Midori in.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-6.jpg" alt="himerpg6-6.jpg" /><br />
Fortunately, Midori finds some reading material.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-7.jpg" alt="himerpg6-7.jpg" /><br />
Mai, Mikoto and Shiho get to spend the night in a more comfortable setting.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-8.jpg" alt="himerpg6-8.jpg" /><br />
In the men’s bedroom, Tate and Takumi have a frank discussion.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-9.jpg" alt="himerpg6-9.jpg" /><br />
Mai finds Midori in the storeroom. I wasn’t fast enough to screencap them, but there are a couple of anime screencaps in this scene that show Midori accidentally ripping the seal off the door at the back.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-10.jpg" alt="himerpg6-10.jpg" /><br />
Mai rushes over to put things right.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-11.jpg" alt="himerpg6-11.jpg" /><br />
Both girls end up in a cave with the infamous falling rocks. For some reason the picture that is supposed to display here doesn’t show up, but that’s something else I’ll be tinkering with (in fact, said picture may not even be necessary).</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-12.jpg" alt="himerpg6-12.jpg" /><br />
An Orphan is encountered, and a new HiME is revealed.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-13.jpg" alt="himerpg6-13.jpg" /><br />
As well as adding Midori, I’ve reworked Natsuki and Mikoto’s battle graphics; Natsuki has a smoother border and Mikoto has been resized to be in proportion to the others. Midori’s skills are Spear Throw, Spiral Dash and Tornado (the last two involve summoning Gakutenoh, or, as Bandai calls it, Gakuten O).</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-14.jpg" alt="himerpg6-14.jpg" /><br />
After the battle, who should turn up at school but Midori herself? In the final version, Midori will walk all the way over to the desk, but I was feeling too lazy to go through the episode again just to screencap the end.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg6-15.jpg" alt="himerpg6-15.jpg" /><br />
Next episode: Nao.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Mai-HiME the RPG: Episode 5</title>
		<link>http://azureflame.dasaku.net/2006/11/15/mai-hime-the-rpg-episode-5/</link>
		<comments>http://azureflame.dasaku.net/2006/11/15/mai-hime-the-rpg-episode-5/#comments</comments>
		<pubDate>Wed, 15 Nov 2006 10:18:08 +0000</pubDate>
		<dc:creator>Karura</dc:creator>
				<category><![CDATA[Mai-HiME: the RPG]]></category>
		<category><![CDATA[Mai-HiME]]></category>

		<guid isPermaLink="false">http://azureflame.ikimashou.net/?p=708</guid>
		<description><![CDATA[I wasn’t particularly looking forward to doing episode five; in my mind I think of it as the ‘angst episode’ in which nothing really happens- not to mention the fact that it required no small number of new sprites and locations. Fortunately, it all went better than expected, and thus I can present to you [...]]]></description>
			<content:encoded><![CDATA[<p>I wasn’t particularly looking forward to doing episode five; in my mind I think of it as the ‘angst episode’ in which nothing really happens- not to mention the fact that it required no small number of new sprites and locations. Fortunately, it all went better than expected, and thus I can present to you the RPG version of episode 5.</p>
<p class="MsoNormal">I’ve also continued to clean up a few things from earlier episodes, whilst fanboys will be pleased to hear that Midori is almost ready to make her debut as a playable character.<span id="more-708"></span></p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;                                                  --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg5-1.jpg" alt="himerpg5-1.jpg" /><br />
Class is over, and Mai explains why she can’t go out with everyone else.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg5-2.jpg" alt="himerpg5-2.jpg" /><br />
Mai’s friends come to visit her at Café Lindenbaum.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg5-3.jpg" alt="himerpg5-3.jpg" /><br />
I had to use an industrial tileset for the station, so it looks a little grey and uninviting.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg5-4.jpg" alt="himerpg5-4.jpg" /><br />
On the way home, Mai encounters a bus of evil.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg5-5.jpg" alt="himerpg5-5.jpg" /><br />
Ironically, when Mai is free, everyone else decides they are busy.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg5-6.jpg" alt="himerpg5-6.jpg" /><br />
Mai decides to go out by herself.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg5-7.jpg" alt="himerpg5-7.jpg" /><br />
This battle wasn’t seen onscreen in the anime, but I included it to make the episode slightly more exciting. Fighting with Natsuki alone makes it tougher than usual, but the Orphan runs away after five turns.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg5-8.jpg" alt="himerpg5-8.jpg" /><br />
Mai arrives in time for some more exposition.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg5-9.jpg" alt="himerpg5-9.jpg" /><br />
Mai and her classmates reconcile.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg5-10.jpg" alt="himerpg5-10.jpg" /><br />
Mai sustained cheerfulness finally becomes too much for her.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg5-11.jpg" alt="himerpg5-11.jpg" /><br />
Tate buys Mai a canned coffee and comforts her.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg5-12.jpg" alt="himerpg5-12.jpg" /><br />
Next episode should be more interesting.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Mai-HiME the RPG: Episode 4</title>
		<link>http://azureflame.dasaku.net/2006/11/09/mai-hime-the-rpg-episode-4/</link>
		<comments>http://azureflame.dasaku.net/2006/11/09/mai-hime-the-rpg-episode-4/#comments</comments>
		<pubDate>Thu, 09 Nov 2006 11:51:37 +0000</pubDate>
		<dc:creator>Karura</dc:creator>
				<category><![CDATA[Mai-HiME: the RPG]]></category>
		<category><![CDATA[Mai-HiME]]></category>

		<guid isPermaLink="false">http://azureflame.ikimashou.net/?p=1316</guid>
		<description><![CDATA[RPG Maker is a minefield of subtle traps, all designed to ensure that the event you planned doesn’t work as you had envisioned. In episode four, my problem was that characters weren’t moving the way they were meant to after they first appeared on the map; fortunately, sticking in a short wait (my answer to [...]]]></description>
			<content:encoded><![CDATA[<p>RPG Maker is a minefield of subtle traps, all designed to ensure that the event you planned doesn’t work as you had envisioned. In episode four, my problem was that characters weren’t moving the way they were meant to after they first appeared on the map; fortunately, sticking in a short wait (my answer to everything) between the time they appeared and the time they started moving solved the problem. That’s the trouble with RPG Maker- it isn’t always clear which events will try to run simultaneously and thus mess up your carefully laid plans.</p>
<p class="MsoNormal">As well as tidying up a couple of things from earlier episodes, I’ve decided to alter my Kagutsuchi and Dhuran animations. I’ll also be attempting a tentacle attack animation which hopefully won’t look too awful.<span id="more-1316"></span></p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;                                                  --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-1.jpg" alt="himerpg4-1.jpg" /><br />
Mai is caught sleeping in class. This scene isn’t vital to the storyline, but I kept it in since it clarifies the fact that there is a jump in time between the end of episode three and the beginning of four.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-2.jpg" alt="himerpg4-2.jpg" /><br />
After swimming class, Natsuki’s class discovers that their underwear has been taken.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-3.jpg" alt="himerpg4-3.jpg" /><br />
Over lunch, Chie, Aoi, Mai and Mikoto discuss the underwear thefts.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-4.jpg" alt="himerpg4-4.jpg" /><br />
Natsuki’s attempt to avoid being seen without her panties fails spectacularly.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-5.jpg" alt="himerpg4-5.jpg" /><br />
A freak wind shows off more than Natsuki ever wanted anyone other than Shizuru to see.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-6.jpg" alt="himerpg4-6.jpg" /><br />
In the bathroom, Mai has a good laugh at Natsuki’s expense.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-7.jpg" alt="himerpg4-7.jpg" /><br />
Outside, Natsuki warns Mai that they are not the only HiME in the school, whilst Mikoto suddenly remembers seeing the panty thief earlier.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-8.jpg" alt="himerpg4-8.jpg" /><br />
Haruka resolves to catch the panty thief and show up that ‘bubuzuke woman’.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-9.jpg" alt="himerpg4-9.jpg" /><br />
When the Orphan that has been stealing the panties drops a pair on Takeda, Haruka’s underlings assume he is the culprit.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-10.jpg" alt="himerpg4-10.jpg" /><br />
Natsuki explains that she does not believe Takeda is the culprit.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-11.jpg" alt="himerpg4-11.jpg" /><br />
Natsuki’s collection is used to lure out the culprit.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-12.jpg" alt="himerpg4-12.jpg" /><br />
Natsuki asks Mai to contribute her bra to the effort.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-13.jpg" alt="himerpg4-13.jpg" /><br />
Unfortunately, Natsuki and the others are caught napping, enabling the thief to get away with the precious collection.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-14.jpg" alt="himerpg4-14.jpg" /><br />
Upon following it out to the school field, Natsuki discovers the thief is not alone.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-15.jpg" alt="himerpg4-15.jpg" /><br />
The first battle of the episode is against a squad of panty thieves.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-16.jpg" alt="himerpg4-16.jpg" /><br />
Once the smaller thieves are defeated, they combine to form a huge Orphan. This is the enemy that will have the tentacle attack.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg4-17.jpg" alt="himerpg4-17.jpg" /><br />
Episode four ends, but the underwear collection is now in pieces.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Mai-HiME the RPG: Episode 3</title>
		<link>http://azureflame.dasaku.net/2006/11/01/mai-hime-the-rpg-episode-3/</link>
		<comments>http://azureflame.dasaku.net/2006/11/01/mai-hime-the-rpg-episode-3/#comments</comments>
		<pubDate>Wed, 01 Nov 2006 08:31:30 +0000</pubDate>
		<dc:creator>Karura</dc:creator>
				<category><![CDATA[Mai-HiME: the RPG]]></category>
		<category><![CDATA[Mai-HiME]]></category>

		<guid isPermaLink="false">http://azureflame.ikimashou.net/?p=1166</guid>
		<description><![CDATA[Episode three presented one of my greatest RPG Maker challenges yet- creating a sprite of Mashiro sitting in a wheelchair. For some reason, the RPG Maker world seems to eschew sitting in favour of continual standing up, and so without a reference sprite to work with, I was left to mess up all by myself. [...]]]></description>
			<content:encoded><![CDATA[<p>Episode three presented one of my greatest RPG Maker challenges yet- creating a sprite of Mashiro sitting in a wheelchair. For some reason, the RPG Maker world seems to eschew sitting in favour of continual standing up, and so without a reference sprite to work with, I was left to mess up all by myself. Fortunately, the resulting creation, whilst hardly good, was at least not too hideous. I’ve also edited my first tileset, if by editing you can count resizing a few tiles.</p>
<p class="MsoNormal">For now, I haven’t got to adjusting the monsters’ strength and the items they drop after battle; that’s something I’ll probably go back and do once the basic flow of events is done and the battles are set.<span id="more-1166"></span></p>
<p><img src="http://azureflame.wordpress.com/files/2006/11/himerpg3-1.jpg" alt="himerpg3-1.jpg" /></p>
<p>The episode begins with a battle against the first Orphan.</p>
<p class="MsoNormal">
<p class="MsoNormal"><em><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg3-2.jpg" alt="himerpg3-2.jpg" /></em><br />
Once the battle ends, Mikoto slices the Orphan in half in a cut scene, but Nagi warns them there is more to come.</p>
<p class="MsoNormal">
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg3-3.jpg" alt="himerpg3-3.jpg" /><br />
The next battle is against the two halves of the Orphan; Mai gains the ability to summon Kagutsuchi here. I had to make my own animations for Kagutsuchi and Duran’s summons, but since I can’t extract them and am having little luck with the screen recorder, they can’t be shown here just yet.</p>
<p class="MsoNormal">
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg3-4.jpg" alt="himerpg3-4.jpg" /><br />
After the battle, the cave is rather the worse for wear.</p>
<p class="MsoNormal">
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg3-5.jpg" alt="himerpg3-5.jpg" /><br />
Everyone ends up on the scorched side of the mountain; right now, however, there is a short delay between teleporting to this map and having it turn to night.</p>
<p class="MsoNormal">
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg3-6.jpg" alt="himerpg3-6.jpg" /><br />
A screencap from the anime is used to demonstrate the extent of the damage.</p>
<p class="MsoNormal">
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg3-7.jpg" alt="himerpg3-7.jpg" /><br />
Natsuki visits the student council office to look up information about Mai.</p>
<p class="MsoNormal">
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg3-8.jpg" alt="himerpg3-8.jpg" /><br />
Reito interrupts before HARD YURI can begin.</p>
<p class="MsoNormal">
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg3-9.jpg" alt="himerpg3-9.jpg" /><br />
Mai and Takumi wake up in the infirmary.</p>
<p class="MsoNormal">
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg3-10.jpg" alt="himerpg3-10.jpg" /><br />
Tate takes Mai to see Mashiro.</p>
<p class="MsoNormal">
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/mashiro-mansion-map.jpg" alt="mashiro-mansion-map.jpg" /><br />
Mashiro’s mansion.</p>
<p class="MsoNormal">
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg3-11.jpg" alt="himerpg3-11.jpg" /><br />
Inside the mansion, Mashiro explains Mai’s importance to the plot.</p>
<p class="MsoNormal">
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/11/himerpg3-12.jpg" alt="himerpg3-12.jpg" /><br />
Episode three ends in Mai’s dorm, as she and Mikoto decide whether or not to fight the Orphans. The misplaced curtain-door on the left will be lowered</p>
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			<wfw:commentRss>http://azureflame.dasaku.net/2006/11/01/mai-hime-the-rpg-episode-3/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Mai-HiME the RPG: Episode 2</title>
		<link>http://azureflame.dasaku.net/2006/10/25/mai-hime-the-rpg-episode-2/</link>
		<comments>http://azureflame.dasaku.net/2006/10/25/mai-hime-the-rpg-episode-2/#comments</comments>
		<pubDate>Wed, 25 Oct 2006 11:00:15 +0000</pubDate>
		<dc:creator>Karura</dc:creator>
				<category><![CDATA[Mai-HiME: the RPG]]></category>
		<category><![CDATA[Mai-HiME]]></category>

		<guid isPermaLink="false">http://azureflame.ikimashou.net/?p=1498</guid>
		<description><![CDATA[Making an RPG is an arduous task. Before even opening RPG Maker, you may find yourself spending hours in a graphics program trying to make the perfect sprite, tileset, animation or battle graphic. Once that is complete, you have to load your game project and start making some area maps, all the while trying to [...]]]></description>
			<content:encoded><![CDATA[<p>Making an RPG is an arduous task. Before even opening RPG Maker, you may find yourself spending hours in a graphics program trying to make the perfect sprite, tileset, animation or battle graphic. Once that is complete, you have to load your game project and start making some area maps, all the while trying to ensure that they don’t look completely awful (map-making is an art, and I’m sad to say it’s one I seem to lack). After that comes event creation, in which it takes half a page of instructions just to get your party to walk across the map and talk to someone; with that in place, you can move onto battles, and the tedious task of deciding which monster to have, how strong they should be, what abilities everyone should have, and what items they should drop.  <span id="more-1498"></span></p>
<p class="MsoNormal">Finally, once you have slaved over your game for hours, the time comes to playtest it, at which point you discover that nothing works in the way you intended it to, and that you’ll have to spend another three hours tweaking everything so that it does. By the time everything is perfected, you’ll have spent the entire day at the computer, with about one minute’s worth of game to show for it.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;                                                  --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg2-1.jpg" alt="himerpg2-1.jpg" /><br />
<em>Haruka gives Mai a grilling at the student council room, but Reito tries to calm things down. I only noticed on my second viewing how often Reito seems to talk about tea.</em></p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg2-2.jpg" alt="himerpg2-2.jpg" /><br />
<em>Mai meets her classmates.</em></p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg2-3.jpg" alt="himerpg2-3.jpg" /><br />
<em>I never really understood why Takumi thought wandering around a suspicious-looking forest would take him to Mai.</em></p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg2-4.jpg" alt="himerpg2-4.jpg" /><br />
<em>My plan for a ‘Takumi drops his pills’ event was abandoned due to lack of pillbox sprite.</em></p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg2-5.jpg" alt="himerpg2-5.jpg" /><br />
<em>Mai prepares to fight her first Orphan. I finally learned how to use ‘extract foreground objects’ in GIMP to save myself hours of work when extracting a single item from an image.</em></p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg2-6.jpg" alt="himerpg2-6.jpg" /><br />
<em>I don’t yet have a ‘Takumi downed’ sprite, but it’s something I may go back and add later.</em></p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>Mai-HiME the RPG: Episode 1</title>
		<link>http://azureflame.dasaku.net/2006/10/22/mai-hime-the-rpg-episode-1/</link>
		<comments>http://azureflame.dasaku.net/2006/10/22/mai-hime-the-rpg-episode-1/#comments</comments>
		<pubDate>Sun, 22 Oct 2006 17:24:45 +0000</pubDate>
		<dc:creator>Karura</dc:creator>
				<category><![CDATA[Mai-HiME: the RPG]]></category>
		<category><![CDATA[Mai-HiME]]></category>
		<category><![CDATA[RMXP]]></category>

		<guid isPermaLink="false">http://azureflame.ikimashou.net/?p=1468</guid>
		<description><![CDATA[When I first started this blog, I promised that from time to time, I would write about my experiences with RPG Maker XP. Unfortunately, making an RPG is a lot more tedious than it sounds, so for the last few months there hasn’t been much motivation to work on one, let alone write about. At [...]]]></description>
			<content:encoded><![CDATA[<p>When I first started this blog, I promised that from time to time, I would write about my experiences with RPG Maker XP. Unfortunately, making an RPG is a lot more tedious than it sounds, so for the last few months there hasn’t been much motivation to work on one, let alone write about. At long last, however, I have decided to start posting about my work on “Mai-HiME: the RPG”, in the hopes that it will encourage me to finish the game.</p>
<p class="MsoNormal">The game is fairly simple as RPGs go, consisting of cutscenes that follow the TV series storyline, and set battles corresponding to the ones seen in the relevant episodes. There are no random battles or opportunities for the player to wander around by themselves, but since it’s made using the RPG Maker engine, I’m still calling it an RPG.<span id="more-1468"></span></p>
<p class="MsoNormal"><img src="http://azureflame.wordpress.com/files/2006/10/himerpg1-1.jpg" alt="himerpg1-1.jpg" /><br />
The title screen. Background music is the OP, “Shining Days”.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg1-2.jpg" alt="himerpg1-2.jpg" /><br />
Mikoto is found floating face down in the water. Right now I’m not skilled enough to use my own tilesets, so all the maps are either made from the RPG Maker defaults or modified tilesets found online. Generic sprites are also RPG Maker defaults, but I made the named characters myself (don’t flame me for their awfulness, this is my first time doing something like this).</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg1-3.jpg" alt="himerpg1-3.jpg" /><br />
Mai sacrifices her first kiss in order to revive Mikoto.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg1-4.jpg" alt="himerpg1-4.jpg" /><br />
Mai, Takumi, Tate and Shiho get to know each other below decks.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg1-5.jpg" alt="himerpg1-5.jpg" /><br />
Natsuki arrives, and her fanboys cheer.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg1-6.jpg" alt="himerpg1-6.jpg" /><br />
The first battle is Mikoto vs. Natsuki. Once Natsuki’s health gets below 25% of its maximum, she summons Dhuran in her place. Natsuki can use a regular gun attack, Ice magic or Frozen Shot. Dhuran has a regular gun attack, Glacial Saber and Chrome Cartridge. I’m using Mezame as the battle music but I might have to cut down the opening of the track to make it more suitable.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg1-7.jpg" alt="himerpg1-7.jpg" /><br />
After the battle, the whole boat is on fire for some reason.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg1-8.jpg" alt="himerpg1-8.jpg" /><br />
Mai and Mikoto end up in the water until Kagutsuchi appears to rescue them.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg1-9.jpg" alt="himerpg1-9.jpg" /><br />
Currently everyone is floating above their lifeboats, but it’s either that or have them sticking out of the bottom. There’s probably an option I can adjust to make it look less unnatural, but I haven’t found it yet.</p>
<p class="MsoNormal"><!--[if gte vml 1]&amp;gt;   --><!--[if !vml]--><img src="http://azureflame.wordpress.com/files/2006/10/himerpg1-10.jpg" alt="himerpg1-10.jpg" /><br />
It takes about five minutes to play episode one, but making it all work properly requires many hours.</p>
<p class="MsoNormal">
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		<slash:comments>3</slash:comments>
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