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Archive for 'Mai-HiME: the RPG'

Mai-HiME the RPG: Episode 9

Apologies to everyone who has been waiting for the next instalment of this RPG; it wasn’t that the project had died, but rather that I fell into a combination of being busy with other things and feeling little enthusiasm for this particular episode of the anime. I also wanted to put in an ambitious stealth [...]

Mai-HiME the RPG: Episode 8

The eighth episode is finally here, and with it I’ve made some changes to the game. The default font for the game has been changed to the more attractive Palatino Linotype, the ‘Even Better Weather’ script from Creation Asylum has been added, and I’ve tinkered with the battle system to remove the Fight/Escape menu (pointless [...]

Mai-HiME the RPG: Episode 7

It was something of a disappointment to find that anime episode seven wasn’t as good as imagined; the episode that introduced Nao wasn’t exactly poor, but as far as RPG material goes, it wasn’t the best I had to work with. The result- a lot of fiddly and troublesome scenes that took an age to [...]

Mai-HiME the RPG: Episode 6

Episode six turned out to be a particularly complex one to create; not only did Midori have to be transformed into a playable character, but every scene seemed to require some trick or another. Oddly enough, the section that required the most work was the seemingly simplistic ‘rocks falling in a cave’ event towards the [...]

Mai-HiME the RPG: Episode 5

I wasn’t particularly looking forward to doing episode five; in my mind I think of it as the ‘angst episode’ in which nothing really happens- not to mention the fact that it required no small number of new sprites and locations. Fortunately, it all went better than expected, and thus I can present to you [...]

Mai-HiME the RPG: Episode 4

RPG Maker is a minefield of subtle traps, all designed to ensure that the event you planned doesn’t work as you had envisioned. In episode four, my problem was that characters weren’t moving the way they were meant to after they first appeared on the map; fortunately, sticking in a short wait (my answer to [...]

Mai-HiME the RPG: Episode 3

Episode three presented one of my greatest RPG Maker challenges yet- creating a sprite of Mashiro sitting in a wheelchair. For some reason, the RPG Maker world seems to eschew sitting in favour of continual standing up, and so without a reference sprite to work with, I was left to mess up all by myself. [...]

Mai-HiME the RPG: Episode 2

Making an RPG is an arduous task. Before even opening RPG Maker, you may find yourself spending hours in a graphics program trying to make the perfect sprite, tileset, animation or battle graphic. Once that is complete, you have to load your game project and start making some area maps, all the while trying to [...]

Mai-HiME the RPG: Episode 1

When I first started this blog, I promised that from time to time, I would write about my experiences with RPG Maker XP. Unfortunately, making an RPG is a lot more tedious than it sounds, so for the last few months there hasn’t been much motivation to work on one, let alone write about. At [...]